![]() Unfortunately, I lost the GameMaker file for this game, but was left with the executable files (there are 2 versions of the game, with some improvements from V1 to V2). ![]() So, the idea of lasting as long as possible controlling a tank and defeating an increasing amount of enemies was the idea I decided to use. Trying to keep it simple, I wanted to create an arcade game which could be replayed to gain a high score. It’s the first time I had created a game using GameMaker (Studio version), and the first time I really made any game from scratch – previously my experience was with level editors and a few little unfinished creations in RPG Maker. Again, like the last post, here’s some older stuff from even further back.
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